Unity Mobile Game Development: Level Design

Iniciado por Devilboy, Junio 13, 2012, 12:29:12 PM

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Junio 13, 2012, 12:29:12 PM Ultima modificación: Julio 10, 2014, 11:52:02 AM por Expermicid

Unity Mobile Game Development: Level Design with Joshua Kinney Repost
Language: English | VP6F 1280x720 14.00fps ~1024kbps | FLV | 1.14 GB
Single Extraction - InterChangable - No Password
Genre: eLearning

In this Unity tutorial we learn how to assemble our level and how to add details to make our level more interesting and exciting. Throughout the tutorial we will learn how to assemble the core of our game level and then we will advance through the stages of set dressing by blocking in major details. After we've blocked in our details, we'll become more intentional with our design by adding, taking away, or rearranging our props for the betterment of our overall design.


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1. Introduction and project overview
2. Project file organization
3. Optimizing game materials
4. Applying optimized materials
5. Finish applying the optimized materials
6. Assembling the level
7. Inspecting the base level
8. Set dressing the tunnel system
9. Adding more details through set dressing
10. Finishing the tunnel system
11. Inspecting the tunnel system
12. Set dressing the subway platform area
13. Adding more detail to the platform area
14. Refining the platform area
15. Making final tweaks to the level design


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